Your mistress must have heard me praised beyond my deserts; pray explain yourself, that I may make amends. Le Livre de Lancelot du Lac

I have no credentials.

I’ve played rpgs for a dozen or so years (but not constantly) almost entirely in two systems1. I’ve never ran or even played King Arthur Pendragon2. I haven’t ran or played most of the games the mechanics for this game descend from.

I’ve not designed games before, nor am I a professional in any of the components of doing so: writing, layout, art, etc. I’m not a scholar of Medieval history or literature either. You should always keep in mind that I’m speaking out of my ass.

I’m not making this game to be a breakout in any of those fields, either, and this isn’t a blog to follow for the best practices to follow. Very little of this game has been playtested, nor checked in some kind of rigorous way for “balance” or playability. I cheerily handwave over large gaps in the rules that I haven’t thought about yet, or only have a vague goal for.

Sometimes it’s interesting to watch the ordinary person train for a marathon, though. Maybe even informative. The professional can see the differences and better understand the core principles (even ones that might be harder to see when everyone’s doing the same optimal thing) - the amateur can see how it works for someone without the high bar of entry. That’s what I hope this site can be for game development - always interesting, sometimes informative.

Footnotes

  1. D&D and Pathfinder - not exactly a paradigm of breadth.

  2. Aside from twice generating a few characters with some friends, on a day the full gaming group couldn’t meet up during a longer campaign.