I think you mean to die alone! Well it won’t work! I won’t live a single day in this world after you! You shouldn’t have run away, no, you should have sent me a message the moment the serpent struck, bidding me come and join you in your plight – a trouble shared is a trouble halved.
First Continuation of Perceval
WIP
- If multiple player characters are acting together, you can take the Skills and Reputations and Advantage from any character (but still only get one skill, one reputation, 2d6 points of Advantage total). In many actions where multiple people help, the fact that you’re working together may count for 1 point of advantage from the start. All supporters (regardless of who contributed which dice) take Doubt and gain Fame and similar effects.
- Only one character can be Inspired and only they take Turmoil or Madness.
- Only one character takes Doom.
- You can also support by helping set up Fame etc. for them. You can always spend Fame and Riches to create Advantage from your own Motifs for someone else’s roll if they can benefit from it narratively (borrowing your weapon, using your reputation as a shield, etc.). The